fix: "Return Tiles doesn't clear confirmed point total
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@ -190,6 +190,7 @@ export function Game(props: {
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}
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return playerLetters.slice();
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} else if (update.action === TileDispatchActionType.RETURN) {
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setConfirmedScorePoints(-1);
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gridArrowDispatch({action: GridArrowDispatchActionType.CLEAR});
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return mergeTrays(playerLetters, playerLetters);
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} else if (update.action === TileDispatchActionType.MOVE_TO_ARROW) {
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