Refactored receive_play from wasm into Game
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commit
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2 changed files with 86 additions and 87 deletions
74
src/game.rs
74
src/game.rs
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@ -1,7 +1,9 @@
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use rand::prelude::SliceRandom;
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use rand::rngs::SmallRng;
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use rand::SeedableRng;
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use crate::board::{Board, Letter};
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use serde::{Deserialize, Serialize};
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use tsify::Tsify;
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use crate::board::{Board, Coordinates, Letter};
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use crate::constants::{standard_tile_pool, TRAY_LENGTH};
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use crate::dictionary::{Dictionary, DictionaryImpl};
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use crate::player_interaction::ai::Difficulty;
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@ -31,6 +33,20 @@ pub struct PlayerState {
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pub tray: Tray
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}
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#[derive(Deserialize, Tsify, Copy, Clone)]
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#[tsify(from_wasm_abi)]
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pub struct PlayedTile {
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index: usize,
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character: Option<char>,
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}
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#[derive(Debug, Serialize, Deserialize, Tsify)]
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#[tsify(from_wasm_abi)]
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pub struct WordResult {
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word: String,
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score: u32,
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}
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pub struct Game{
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pub tile_pool: Vec<Letter>,
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board: Board,
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@ -120,5 +136,61 @@ impl Game {
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&self.dictionary
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}
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pub fn receive_play(&mut self, player: &str, tray_tile_locations: Vec<Option<PlayedTile>>, commit_move: bool) -> Result<Vec<WordResult>, String> {
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let mut board_instance = self.get_board().clone();
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let mut tray = self.get_tray(player).unwrap().clone();
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let mut played_letters: Vec<(Letter, Coordinates)> = Vec::new();
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for (i, played_tile) in tray_tile_locations.iter().enumerate() {
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if played_tile.is_some() {
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let played_tile = played_tile.unwrap();
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let mut letter: Letter = tray.letters.get(i).unwrap().unwrap();
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*tray.letters.get_mut(i).unwrap() = None;
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let coord = Coordinates::new_from_index(played_tile.index);
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if letter.is_blank {
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match played_tile.character {
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None => {
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panic!("You can't play a blank character without providing a letter value")
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}
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Some(x) => {
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// TODO - I should check that the character is a valid letter
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letter.text = x;
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}
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}
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}
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played_letters.push((letter, coord));
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}
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}
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board_instance.receive_play(played_letters)?;
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let x = board_instance.calculate_scores(self.get_dictionary())?;
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let words: Vec<WordResult> = x.0.iter()
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.map(|(word, score)| {
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WordResult {
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word: word.to_string(),
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score: *score
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}
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})
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.collect();
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if commit_move {
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let mut player_state = self.get_player_state_mut(player).unwrap();
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player_state.score += x.1;
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player_state.tray = tray;
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board_instance.fix_tiles();
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self.set_board(board_instance);
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self.fill_trays()
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}
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Ok(words)
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}
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}
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99
src/wasm.rs
99
src/wasm.rs
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@ -3,8 +3,8 @@ use serde_wasm_bindgen::Error;
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use tsify::Tsify;
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use wasm_bindgen::JsValue;
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use wasm_bindgen::prelude::wasm_bindgen;
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use crate::board::{Board, CellType, Coordinates, Letter};
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use crate::game::Game;
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use crate::board::{CellType, Letter};
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use crate::game::{Game, PlayedTile};
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#[wasm_bindgen]
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pub struct GameWasm(Game);
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@ -18,17 +18,12 @@ pub enum ResponseType {
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#[derive(Serialize, Deserialize, Tsify)]
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#[tsify(from_wasm_abi)]
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pub struct MyResult<E> {
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pub struct MyResult<E: Serialize> {
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response_type: ResponseType,
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value: E,
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}
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#[derive(Deserialize, Tsify, Copy, Clone)]
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#[tsify(from_wasm_abi)]
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pub struct PlayedTile {
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index: usize,
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character: Option<char>,
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}
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#[wasm_bindgen]
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impl GameWasm {
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@ -64,94 +59,26 @@ impl GameWasm {
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serde_wasm_bindgen::to_value(&letters)
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}
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pub fn receive_play(&mut self, player: &str, tray_tile_locations: JsValue, commit_move: bool) -> Result<JsValue, JsValue> {
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pub fn receive_play(&mut self, player: &str, tray_tile_locations: JsValue, commit_move: bool) -> Result<JsValue, Error> {
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let tray_tile_locations: Vec<Option<PlayedTile>> = serde_wasm_bindgen::from_value(tray_tile_locations)?;
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let mut board_instance = self.0.get_board().clone();
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let mut tray = self.0.get_tray(player).unwrap().clone();
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let result = self.0.receive_play(player, tray_tile_locations, commit_move);
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let mut played_letters: Vec<(Letter, Coordinates)> = Vec::new();
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for (i, played_tile) in tray_tile_locations.iter().enumerate() {
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if played_tile.is_some() {
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let played_tile = played_tile.unwrap();
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let mut letter: Letter = tray.letters.get(i).unwrap().unwrap();
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*tray.letters.get_mut(i).unwrap() = None;
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let coord = Coordinates::new_from_index(played_tile.index);
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if letter.is_blank {
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match played_tile.character {
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None => {
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panic!("You can't play a blank character without providing a letter value")
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}
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Some(x) => {
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// TODO - I should check that the character is a valid letter
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letter.text = x;
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}
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}
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}
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played_letters.push((letter, coord));
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}
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}
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match board_instance.receive_play(played_letters) {
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Err(e) => {
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return Ok(serde_wasm_bindgen::to_value(
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&MyResult {
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response_type: ResponseType::ERR,
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value: e
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}).unwrap());
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},
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Ok(_) => {}
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}
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#[derive(Debug, Serialize, Deserialize, Tsify)]
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#[tsify(from_wasm_abi)]
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struct WordResult {
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word: String,
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score: u32,
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}
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let result = board_instance.calculate_scores(self.0.get_dictionary());
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let result = match result {
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match result {
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Ok(x) => {
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let words: Vec<WordResult> = x.0.iter()
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.map(|(word, score)| {
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WordResult {
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word: word.to_string(),
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score: *score
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}
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})
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.collect();
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if commit_move {
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let mut player_state = self.0.get_player_state_mut(player).unwrap();
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player_state.score += x.1;
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player_state.tray = tray;
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board_instance.fix_tiles();
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self.0.set_board(board_instance);
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self.0.fill_trays()
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}
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serde_wasm_bindgen::to_value(
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&MyResult {
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serde_wasm_bindgen::to_value(&MyResult {
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response_type: ResponseType::OK,
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value: words
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}).unwrap()
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value: x
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})
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},
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Err(e) => {
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serde_wasm_bindgen::to_value(
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&MyResult {
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serde_wasm_bindgen::to_value(&MyResult {
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response_type: ResponseType::ERR,
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value: e
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}).unwrap()
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})
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}
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};
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}
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Ok(result)
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}
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