Fix bug that caused "continue" button in MainActivity to be enabled as long as there is a dailysudoku saved to the device of the user (even if there are no regular sudokus to continue)

This commit is contained in:
uykek 2020-08-18 16:58:01 +02:00
parent ac40dab71d
commit 22e32c13dc

View file

@ -56,6 +56,7 @@ import android.widget.RatingBar;
import android.widget.TextView;
import android.widget.Toast;
import org.secuso.privacyfriendlysudoku.controller.GameController;
import org.secuso.privacyfriendlysudoku.controller.GameStateManager;
import org.secuso.privacyfriendlysudoku.controller.NewLevelManager;
import org.secuso.privacyfriendlysudoku.controller.helper.GameInfoContainer;
@ -312,7 +313,7 @@ public class MainActivity extends BaseActivity implements NavigationView.OnNavig
Button continueButton = (Button)findViewById(R.id.continueButton);
GameStateManager fm = new GameStateManager(getBaseContext(), settings);
List<GameInfoContainer> gic = fm.loadGameStateInfo();
if(gic.size() > 0) {
if(gic.size() > 0 && !(gic.size() == 1 && gic.get(0).getID() == GameController.DAILY_SUDOKU_ID)) {
continueButton.setEnabled(true);
continueButton.setBackgroundResource(R.drawable.standalone_button);
} else {