Omit hint dialog if sudoku is custom
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@ -92,7 +92,7 @@ public class SudokuSpecialButtonLayout extends LinearLayout implements IHighligh
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break;
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case Hint:
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if(gameController.isValidCellSelected()) {
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if(gameController.getUsedHints() == 0) {
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if(gameController.getUsedHints() == 0 && !gameController.gameIsCustom()) {
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// are you sure you want to use a hint?
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HintConfirmationDialog hintDialog = new HintConfirmationDialog();
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hintDialog.show(fragmentManager, "HintDialogFragment");
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