Implement onCreate method of CreateSudokuActivity (for now using the button layouts of the GameActivity)
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@ -1,12 +1,19 @@
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package org.secuso.privacyfriendlysudoku.ui;
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import android.content.SharedPreferences;
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import android.content.res.Configuration;
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import android.graphics.Point;
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import android.os.Bundle;
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import android.preference.PreferenceManager;
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import android.view.View;
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import android.view.WindowManager;
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import android.widget.LinearLayout;
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import org.secuso.privacyfriendlysudoku.controller.GameController;
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import org.secuso.privacyfriendlysudoku.controller.Symbol;
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import org.secuso.privacyfriendlysudoku.controller.helper.GameInfoContainer;
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import org.secuso.privacyfriendlysudoku.game.GameDifficulty;
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import org.secuso.privacyfriendlysudoku.game.GameType;
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import org.secuso.privacyfriendlysudoku.ui.view.R;
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import org.secuso.privacyfriendlysudoku.ui.view.SudokuFieldLayout;
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import org.secuso.privacyfriendlysudoku.ui.view.SudokuKeyboardLayout;
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@ -14,6 +21,7 @@ import org.secuso.privacyfriendlysudoku.ui.view.SudokuSpecialButtonLayout;
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public class CreateSudokuActivity extends BaseActivity {
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GameController gameController;
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SudokuFieldLayout layout;
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SudokuKeyboardLayout keyboard;
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SudokuSpecialButtonLayout specialButtonLayout;
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@ -22,12 +30,41 @@ public class CreateSudokuActivity extends BaseActivity {
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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SharedPreferences sharedPref = PreferenceManager.getDefaultSharedPreferences(this);
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gameController = new GameController(sharedPref, getApplicationContext());
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if(sharedPref.getBoolean("pref_keep_screen_on", true)) {
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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}
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Bundle extras = getIntent().getExtras();
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GameType gameType = GameType.valueOf(extras.getString("gameType", GameType.Default_9x9.name()));
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int sectionSize = gameType.getSize();
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int boardSize = sectionSize * sectionSize;
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GameInfoContainer container = new GameInfoContainer(0, GameDifficulty.Unspecified,
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gameType, new int [boardSize], new int [boardSize], new boolean [boardSize][sectionSize]);
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gameController.loadLevel(container);
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setContentView(R.layout.activity_game_view);
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layout = (SudokuFieldLayout)findViewById(R.id.sudokuLayout);
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layout.setSettingsAndGame(sharedPref, gameController);
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keyboard = (SudokuKeyboardLayout) findViewById(R.id.sudokuKeyboardLayout);
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keyboard.removeAllViews();
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keyboard.setGameController(gameController);
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Point p = new Point();
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getWindowManager().getDefaultDisplay().getSize(p);
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int orientation = getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT ?
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LinearLayout.HORIZONTAL : LinearLayout.VERTICAL;
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keyboard.setKeyBoard(gameController.getSize(), p.x,layout.getHeight()-p.y, orientation);
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specialButtonLayout = (SudokuSpecialButtonLayout) findViewById(R.id.sudokuSpecialLayout);
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specialButtonLayout.setButtons(p.x, gameController, keyboard, getFragmentManager(), orientation, CreateSudokuActivity.this);
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gameController.notifyHighlightChangedListeners();
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}
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@Override
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