Fixed a crash with the WelcomeDialog. Also merged.
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parent
a522f18d13
commit
b3218873fe
5 changed files with 19 additions and 28 deletions
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@ -1,6 +1,5 @@
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package org.secuso.privacyfriendlysudoku.ui;
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import android.annotation.SuppressLint;
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import android.app.Activity;
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import android.app.AlertDialog;
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import android.app.Dialog;
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@ -383,8 +382,8 @@ public class GameActivity extends AppCompatActivity implements NavigationView.On
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public void onDialogNegativeClick() {
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// do nothing
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}
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@SuppressLint("ValidFragment")
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public class ResetConfirmationDialog extends DialogFragment {
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public static class ResetConfirmationDialog extends DialogFragment {
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LinkedList<IResetDialogFragmentListener> listeners = new LinkedList<>();
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@ -1,6 +1,5 @@
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package org.secuso.privacyfriendlysudoku.ui;
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import android.annotation.SuppressLint;
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import android.app.Activity;
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import android.app.AlertDialog;
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import android.app.Dialog;
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@ -9,9 +8,9 @@ import android.content.Context;
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import android.content.DialogInterface;
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import android.content.Intent;
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import android.content.SharedPreferences;
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import android.os.Bundle;
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import android.preference.PreferenceManager;
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import android.support.v7.app.AppCompatActivity;
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import android.os.Bundle;
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import android.view.LayoutInflater;
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import android.view.MenuItem;
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import android.view.View;
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@ -23,18 +22,18 @@ import android.widget.ListView;
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import android.widget.RatingBar;
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import android.widget.TextView;
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import java.text.DateFormat;
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import java.util.Date;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.TimeZone;
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import org.secuso.privacyfriendlysudoku.controller.GameStateManager;
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import org.secuso.privacyfriendlysudoku.controller.helper.GameInfoContainer;
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import org.secuso.privacyfriendlysudoku.game.GameDifficulty;
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import org.secuso.privacyfriendlysudoku.ui.listener.IDeleteDialogFragmentListener;
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import org.secuso.privacyfriendlysudoku.ui.view.R;
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import java.text.DateFormat;
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import java.util.Date;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.TimeZone;
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public class LoadGameActivity extends AppCompatActivity implements IDeleteDialogFragmentListener {
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List<GameInfoContainer> loadableGameList;
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@ -114,8 +113,7 @@ public class LoadGameActivity extends AppCompatActivity implements IDeleteDialog
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// do nothing
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}
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@SuppressLint("ValidFragment")
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public class DeleteDialogFragment extends DialogFragment {
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public static class DeleteDialogFragment extends DialogFragment {
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private int position = 0;
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@ -1,6 +1,5 @@
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package org.secuso.privacyfriendlysudoku.ui;
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import android.annotation.SuppressLint;
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import android.app.Activity;
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import android.app.AlertDialog;
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import android.app.Dialog;
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@ -24,7 +23,6 @@ import android.view.LayoutInflater;
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import android.view.MenuItem;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.WindowManager;
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import android.widget.Button;
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import android.widget.ImageView;
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import android.widget.RatingBar;
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@ -73,7 +71,7 @@ public class MainActivity extends AppCompatActivity implements NavigationView.On
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SharedPreferences.Editor editor = settings.edit();
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editor.putBoolean("firstStart", false);
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editor.apply();
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editor.commit();
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}
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// check if we need to pre generate levels.
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@ -377,8 +375,7 @@ public class MainActivity extends AppCompatActivity implements NavigationView.On
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}
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}
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@SuppressLint("ValidFragment")
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public class WelcomeDialog extends DialogFragment {
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public static class WelcomeDialog extends DialogFragment {
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@Override
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public void onAttach(Activity activity) {
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@ -4,7 +4,7 @@
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android:gravity="center"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:weightSum="3">
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android:padding="@dimen/activity_horizontal_margin">
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<TextView
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android:layout_width="wrap_content"
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@ -21,9 +21,7 @@
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style="@style/Base.DialogWindowTitle.AppCompat"/>
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<LinearLayout
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android:layout_width="wrap_content"
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android:layout_height="0dp"
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android:layout_weight="1.25"
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android:weightSum="1"
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android:layout_height="wrap_content"
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android:orientation="horizontal">
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<ImageView
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android:layout_width="wrap_content"
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@ -34,7 +32,6 @@
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android:layout_width="100dp"
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android:layout_height="100dp"
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android:adjustViewBounds="true"
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android:layout_weight="1"
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android:layout_gravity="center"
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android:src="@drawable/icon_default_9x9"/>
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<ImageView
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@ -62,7 +59,7 @@
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android:layout_height="wrap_content"
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android:id="@+id/difficultyBar"
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android:layout_gravity="center_horizontal"
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android:clickable="false"
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android:isIndicator="true"
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android:numStars="3"
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android:rating="1"
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android:stepSize="1"
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@ -88,9 +88,9 @@
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<!-- ### Welcome Dialog ### -->
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<string name="welcome">Welcome to Privacy Friendly Sudoku. </string>
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<string name="field_select_description">Swipe or press the arrow buttons on the left nd right to change the game filed mode</string>
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<string name="field_select_description_headline">Field mode:</string>
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<string name="difficulty_description">Press or swipe the stars to change the difficulty</string>
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<string name="field_select_description">Swipe or press the arrow buttons on the left and right to change the game mode.</string>
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<string name="field_select_description_headline">Game mode:</string>
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<string name="difficulty_description">Press or swipe the stars to change the difficulty.</string>
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<string name="difficulty_description_headline">Difficulty:</string>
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<!-- ### Continue Game ### -->
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