From b44e03fded3117a29cff66f40fa1ceb04e0d2da0 Mon Sep 17 00:00:00 2001 From: Christopher Beckmann Date: Sun, 31 Jan 2016 16:58:47 +0100 Subject: [PATCH] Fixed a bug, where the GameUI would be unresponsive after starting another activity. --- README.md | 2 +- .../privacyfriendlysudoku/controller/GameController.java | 4 ---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/README.md b/README.md index e28bbea..abd8fdb 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ ## Privacy Friendly Sudoku -Privacy Friendly Sudoku is a game... // TODO +Privacy Friendly Sudoku is a logic based game. It does not use any permission, as the app can provide its full functionality without the usage of permissions. It also does neither include advertisement nor tracking mechanisms. diff --git a/app/src/main/java/org/secuso/privacyfriendlysudoku/controller/GameController.java b/app/src/main/java/org/secuso/privacyfriendlysudoku/controller/GameController.java index 1165776..a863916 100644 --- a/app/src/main/java/org/secuso/privacyfriendlysudoku/controller/GameController.java +++ b/app/src/main/java/org/secuso/privacyfriendlysudoku/controller/GameController.java @@ -708,10 +708,6 @@ public class GameController implements IModelChangedListener, Parcelable { out.writeParcelable(difficulty, 0); out.writeParcelable(gameBoard, 0); out.writeParcelable(undoRedoManager, 0); - - // delete lists, in case we get the same object back from Parcel - removeAllListeners(); - } public static final Parcelable.Creator CREATOR = new Parcelable.Creator() {