Christopher Beckmann
92c035f860
Fixed a lot of stuff.. and added ... stuff....... yay.
2016-01-19 15:15:47 +01:00
Christopher Beckmann
29028c39f5
Symbol Map selectable in settings.
2015-12-20 16:26:41 +01:00
Christopher Beckmann
0d4a222cfc
Value and Note Highlighting with settings done. Also you can now select values and put them in that way.
2015-12-19 19:00:41 +01:00
Gongxter
f205532ed4
added DialogeFragment for WinScreen
2015-12-11 14:48:27 +01:00
Gongxter
3714a321d9
Blue TU Theme added and drawables with first attempt to add animation to drawable
2015-12-07 14:29:37 +01:00
Gongxter
1a58a9b7cc
designs updated to Blue TU Theme
2015-12-02 14:23:17 +01:00
Gongxter
7242345a21
Edit Buttons and slideshow with arrows
2015-11-30 18:02:00 +01:00
Gongxter
5e8c1bd2b1
Stats added
2015-11-26 13:21:44 +01:00
Christopher Beckmann
31144449c7
Undo/Redo Feature added. States are not saved through sessions. They build up for every play session you start.
2015-11-24 23:59:52 +01:00
Christopher Beckmann
d2bed7b2a5
You can now delete entries in the continue game screen by long clicking them.
2015-11-24 12:32:36 +01:00
Christopher Beckmann
e2ecfe9292
Redesigned the Continue Game Screen. Also the list is now sorted and only the top 10 recent played games are saved. All the others are deleted.
2015-11-24 11:06:39 +01:00
Christopher Beckmann
7d2ec4abae
Now pre generating levels in the background when starting the app, so when the user chooses a level it will be loaded instantly.
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We are storing up to 5 levels per gametype and difficulty and whenever the user picks a level we start generating the next ones already.
Since generating a 12x12 level can take a very long time. This is the workaround we have so far. If we still run into the problem of having to wait for 12x12 levels to generate. I will consider removing the 12x12 Gamemode alltogether.
2015-11-23 18:48:04 +01:00
Christopher Beckmann
b875a66ab5
Generator now works for every Difficulty and GameType. I had to change the generator for the 12x12 Generation to leave more clues because it had a very hard time generating levels for the "easy" difficulty level.
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It's not very pretty but it works in a reasonable time. Before it would just turn black and stay that way for half an hour.
2015-11-22 17:45:17 +01:00
Christopher Beckmann
2a652c7e12
Tried to integrate the QQGenerator. It's somehow working for 9x9 Games, but all the others are not working yet. Have to look at that at again.
2015-11-21 21:29:23 +01:00
Christopher Beckmann
fc992778a0
Timer is now being saved when loading a game.
2015-11-20 21:57:34 +01:00
Gongxter
b4fb350fa0
Timer now in GameController and saves
2015-11-20 14:42:14 +01:00
Gongxter
87ec3902a0
Timer and GameDescription added
2015-11-19 15:38:50 +01:00
Christopher Beckmann
327f9a6c66
Bugfix. Runnable again.
2015-11-19 15:33:29 +01:00
Gongxter
8089adf862
Changed GameType Enum to hold al the relevant information for that GameType. Added Timer to the GameView.
2015-11-19 14:15:54 +01:00
Christopher Beckmann
c7e7f1d88c
Merge remote-tracking branch 'origin/master'
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Conflicts:
app/src/main/java/tu_darmstadt/sudoku/controller/Symbol.java
2015-11-19 13:41:33 +01:00
Christopher Beckmann
02419e1028
Added Game Difficulty Enum. The Difficulty Selection now checks the enum for valid difficulty types and sets itself automaticly. Added IModelChangeListeners to the GameCells.
2015-11-19 13:41:01 +01:00
Gongxter
ad5a873bf9
Button sizing fixed added timer
2015-11-19 11:19:32 +01:00
Christopher Beckmann
cc92454cc6
Implemented the backtracking strategy for the Sudoku Solver.
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JUnit tests are running. Still need to add more logic strategies.
2015-11-18 03:54:33 +01:00
Christopher Beckmann
328cc583cc
Added the LoadGame Activity.
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Added a Symbol Map to solve issues with saving 2 digit values to file.
LoadGame Activity is now also working.
2015-11-17 15:42:32 +01:00
Gongxter
4bfdf01a9a
Bordeless Style added and Still not figured out how to set Text Size correct
2015-11-17 14:53:20 +01:00
Gongxter
d3abad12a2
Buttons rearanged and and Note High low size added
2015-11-17 13:53:29 +01:00
Christopher Beckmann
ca73b34f3a
Added new icons for the main menu.
2015-11-17 06:16:56 +01:00
Christopher Beckmann
1e482e68f5
Reworked Main menu.
2015-11-16 18:02:31 +01:00
Christopher Beckmann
6629c3d9a6
Corrected Keyboard to always take the remaining space available.
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Fixed Delete button.
2015-11-15 13:14:14 +01:00
Christopher Beckmann
e18dd1062c
Bugfix
2015-11-15 12:38:15 +01:00
Christopher Beckmann
94f183f95b
Added the NewGame screen. No real settings available yet.
2015-11-15 12:18:22 +01:00
Christopher Beckmann
54b9de3e22
Merged. Also Added an Enum for Button Types.
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Extended the GameController with additional functions for the view.
2015-11-15 10:33:17 +01:00
Gongxter
163e64810e
Added KeyBoard and is now Playable
2015-11-14 20:18:20 +01:00
Gongxter
e8428751f1
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# app/src/main/AndroidManifest.xml
# app/src/main/java/tu_darmstadt/sudoku/ui/GameActivity.java
# app/src/main/java/tu_darmstadt/sudoku/ui/view/SudokuCellView.java
2015-11-13 14:43:04 +01:00
Gongxter
81ddad4745
UI KeyBoard
2015-11-13 13:45:09 +01:00
Christopher Beckmann
f43803ad46
Added a new solve strategy to the Solver.
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Added new settings that will work across the app.
Cleaned up code.
Added about page.
2015-11-13 13:43:58 +01:00
Gongxter
96a0b1d7ba
UI KeyBoard
2015-11-13 13:40:36 +01:00
Christopher Beckmann
8566f4341c
Added Cell Selection and Highlighting of Connected Cells.
2015-11-12 14:18:42 +01:00
Christopher Beckmann
a8486fe5a2
Cleaned up code and made GameView prettier. :)
2015-11-12 11:24:16 +01:00
Christopher Beckmann
f4ea6bf66b
GameView can now show the GameBoard correctly. Interactions are not yet possible.
2015-11-12 01:50:38 +01:00
Gongxter
add419fa01
UI changes.
2015-11-11 18:20:02 +01:00
Gongxter
b2f9cd215b
Multilanguage for german English
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First GUI samples
2015-11-11 14:28:24 +01:00
Christopher Beckmann
b5dc145bb7
Redesigned a bit of the model.
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Added JUnit Tests for GameController.
Added a GameView, that doesn't show the game yet though.
2015-11-10 03:21:02 +01:00
Christopher Beckmann
b4a651a332
First Commit. Adding some Source code.
2015-11-09 12:41:46 +01:00