Commit graph

109 commits

Author SHA1 Message Date
Christopher Beckmann
fa54fe0a87 Added the Welcome Dialog. Content still has to be done. 2016-02-20 13:36:20 +01:00
Christopher Beckmann
815b962fe8 Added an option, that will reset the timer when resetting the game board. 2016-02-19 19:09:29 +01:00
Christopher Beckmann
72786d070e Fixed a bug with the Hint button. When pressed when having notes activated, it would set notes instead of revealing the selected field.
Also added the sudoku ic_launcher icon.
2016-02-19 16:27:38 +01:00
Gongxter
4475d610b7 fixed some issues 2016-02-18 14:46:39 +01:00
Christopher Beckmann
763ea0b6e7 Found and fixed a bug, that would prevent the game from being deleted, when using the regular input method for the last number to solve the puzzle.
Also found and fixed a bug, where the game would not save the amount of hints used, when continueing a game.
2016-02-04 00:45:14 +01:00
Christopher Beckmann
6e96ee8904 ErrorList is now updated when the field is updated. 2016-02-03 20:14:13 +01:00
Christopher Beckmann
ad4eb476f9 Added Chinese language. All languages are now done. At least every langugage that we planned to support. 2016-02-02 23:16:51 +01:00
Gongxter
6aacff8e6a fixed arrowMarker for error dependencies 2016-02-02 17:36:10 +01:00
Christopher Beckmann
e5404acd4d Added Error Highlighting 2016-02-02 16:14:31 +01:00
Christopher Beckmann
ee617bc4c3 Added a custom style for the RatingBar. Fixed some layout issues with tablets and very small screens. 2016-02-02 04:50:05 +01:00
Gongxter
3819a4e006 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	app/src/main/res/xml/pref_help_general.xml
2016-02-01 16:25:18 +01:00
Gongxter
1e79a289df rating bar edited 2016-02-01 16:23:54 +01:00
Christopher Beckmann
1f64e2391d Languages German, Spanish, Russian done. Chinese still left.
Also fixed a bug with displaying the time when the game is finished and the screen is rotated.
2016-02-01 14:43:06 +01:00
Christopher Beckmann
b44e03fded Fixed a bug, where the GameUI would be unresponsive after starting another activity. 2016-01-31 16:58:47 +01:00
Gongxter
e680fc5a9a rating bar edited 2016-01-31 14:54:37 +01:00
Christopher Beckmann
a20ce17240 Merge remote-tracking branch 'origin/master' 2016-01-31 14:54:05 +01:00
Christopher Beckmann
00c029fbbc Renamed some stuff and fixed minor bugs. 2016-01-31 14:53:54 +01:00
Gongxter
9c3579d4af winscreen and helppage created fixed text size 2016-01-31 14:27:49 +01:00
Gongxter
06dd3fa9fa Merge remote-tracking branch 'origin/master'
# Conflicts:
#	app/src/main/java/org/secuso/privacyfriendlysudoku/ui/GameActivity.java
2016-01-31 14:24:53 +01:00
Christopher Beckmann
229f167c2e Fixed the Delete Button. It would not delete notes. 2016-01-31 14:10:33 +01:00
Christopher Beckmann
a4e7a693f9 Corrected Parceable Implementation. Wasn't aware that my code was not called. Had to force it to clear the app out of the memory. 2016-01-31 12:46:22 +01:00
Christopher Beckmann
54bf935685 Modified the Landscape GameView a bit. Looks a lot cleaner now. Not tested on smaller and bigger devices yet. Also added the landscape version of the stats page. 2016-01-31 01:06:34 +01:00
Gongxter
c4d2999680 winscreen and helppage created 2016-01-30 23:20:05 +01:00
Christopher Beckmann
91530e3efa Made the GameActivity Rotatable. (Sounds easy.... wasn't though) 2016-01-30 23:05:32 +01:00
Christopher Beckmann
1b31b5cfe2 Added some Layouts for landscape ordientation as well as some for high density screens.
Also made the arrows in the main menu clickable.
2016-01-30 12:38:26 +01:00
Gongxter
4724612c1e stats reworked fixed a bug 2016-01-21 16:52:08 +01:00
Gongxter
3d110b57c5 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	app/src/main/java/org/secuso/privacyfriendlysudoku/controller/SaveLoadStatistics.java
#	app/src/main/res/drawable/standalone_button.xml
2016-01-21 16:12:57 +01:00
Christopher Beckmann
8db2f6ec91 Added some strings and HintListener 2016-01-21 16:08:48 +01:00
Gongxter
8b98f2531d timer now always counts in stats 2016-01-21 15:39:00 +01:00
Christopher Beckmann
06deb5b439 Fixed Issue#6 and fixed an activity stack bug, that caused the app to have multiple main menus in the stack. 2016-01-21 14:26:59 +01:00
Gongxter
01b3e37ce1 keyboard now with linear layout 2016-01-21 13:55:46 +01:00
Gongxter
b6787846e6 Merge remote-tracking branch 'origin/master' 2016-01-20 09:43:53 +01:00
Gongxter
48535eedd6 small changes 2016-01-20 09:43:23 +01:00
Christopher Beckmann
92c035f860 Fixed a lot of stuff.. and added ... stuff....... yay. 2016-01-19 15:15:47 +01:00
Christopher Beckmann
29028c39f5 Symbol Map selectable in settings. 2015-12-20 16:26:41 +01:00
Christopher Beckmann
0d4a222cfc Value and Note Highlighting with settings done. Also you can now select values and put them in that way. 2015-12-19 19:00:41 +01:00
Gongxter
f205532ed4 added DialogeFragment for WinScreen 2015-12-11 14:48:27 +01:00
Gongxter
97becd93e5 edit the notes location in a cell to an dynamic one added rotation for the drawable pen in note button Blue TU Theme should now be finished 2015-12-10 13:37:04 +01:00
Gongxter
3714a321d9 Blue TU Theme added and drawables with first attempt to add animation to drawable 2015-12-07 14:29:37 +01:00
Gongxter
1a58a9b7cc designs updated to Blue TU Theme 2015-12-02 14:23:17 +01:00
Gongxter
7242345a21 Edit Buttons and slideshow with arrows 2015-11-30 18:02:00 +01:00
Gongxter
f28217bf46 Stats: Changed Average time and min time per difficulty to only games without Hints used 2015-11-26 14:21:25 +01:00
Gongxter
5e8c1bd2b1 Stats added 2015-11-26 13:21:44 +01:00
Christopher Beckmann
ab152917d1 Renamed some files. 2015-11-25 00:32:29 +01:00
Christopher Beckmann
31144449c7 Undo/Redo Feature added. States are not saved through sessions. They build up for every play session you start. 2015-11-24 23:59:52 +01:00
Christopher Beckmann
d2bed7b2a5 You can now delete entries in the continue game screen by long clicking them. 2015-11-24 12:32:36 +01:00
Christopher Beckmann
e2ecfe9292 Redesigned the Continue Game Screen. Also the list is now sorted and only the top 10 recent played games are saved. All the others are deleted. 2015-11-24 11:06:39 +01:00
Christopher Beckmann
7d2ec4abae Now pre generating levels in the background when starting the app, so when the user chooses a level it will be loaded instantly.
We are storing up to 5 levels per gametype and difficulty and whenever the user picks a level we start generating the next ones already.
Since generating a 12x12 level can take a very long time. This is the workaround we have so far. If we still run into the problem of having to wait for 12x12 levels to generate. I will consider removing the 12x12 Gamemode alltogether.
2015-11-23 18:48:04 +01:00
Christopher Beckmann
b875a66ab5 Generator now works for every Difficulty and GameType. I had to change the generator for the 12x12 Generation to leave more clues because it had a very hard time generating levels for the "easy" difficulty level.
It's not very pretty but it works in a reasonable time. Before it would just turn black and stay that way for half an hour.
2015-11-22 17:45:17 +01:00
Christopher Beckmann
606625d08b Generator now works for 6x6.. Working on 12x12 now... thought I might have fixed both at the same time, but 12x12 is not working. 2015-11-22 15:57:41 +01:00