WIP - Add initial code using arrays.
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160
src/main.rs
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160
src/main.rs
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use std::borrow::BorrowMut;
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enum CellValue {
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FIXED(u8),
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GUESS(u8),
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UNKNOWN(Vec<u8>)
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}
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struct Cell(CellValue);
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struct Grid<'a> {
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rows: Vec<[&'a mut Cell; 9]>, // Read from top to bottom
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columns: Vec<[&'a Cell; 9]>, // Left to right
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sections: Vec<[&'a Cell; 9]> // left to right, top to bottom
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}
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impl<'a> Grid<'a> {
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fn get(&self, r: usize, c: usize) -> Option<&Cell> {
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let row = self.rows.get(r)?;
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let cell = &row[c];
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return Some(&cell);
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}
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fn get_mut(&'a mut self, r: usize, c: usize) -> Option<&'a mut Cell> {
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let row : &'a mut [&'a mut Cell; 9] = self.rows.get_mut(r)?;
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let cell : &'a mut Cell = row[c].borrow_mut();
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return Some(cell);
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}
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fn print(&self) {
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for r in 0..9 {
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if (r & 3 == 0) && (r > 0) {
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println!("---+---+---");
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}
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for c in 0..9 {
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if (c % 3 == 0) && (c > 0) {
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print!("|");
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}
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let value = &self.get(r, c).unwrap().0;
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match value {
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CellValue::FIXED(x) => print!("{}", x),
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_ => print!(" ")
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};
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}
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print!("\n");
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}
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}
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}
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fn main() {
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println!("Hello, world!");
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let grid = retrieve_grid();
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grid.print();
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}
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fn empty_grid<'a>() -> Grid<'a> {
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let mut placeholder_cell : Cell = Cell(CellValue::FIXED(0));
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// Rows first; we need to create cells for all of them
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let mut rows : Vec<[&'a mut Cell; 9]> = Vec::new();
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for _r in 0..9 {
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let mut new_row : [&'a mut Cell; 9] = [&mut placeholder_cell; 9];
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for i in 0..9{
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new_row[i] = &mut initial_empty_cell();
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}
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rows.push(new_row);
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}
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// Columns next; now we have to retrieve the cells from the different rows
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let mut columns : Vec<[&'a Cell; 9]> = Vec::new();
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for c in 0..9 {
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let mut new_column : [&'a Cell; 9] = [&placeholder_cell; 9];
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for r in 0..9{
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new_column[r] = rows.get(r).unwrap()[c]; // TODO - improve performance by using get_unchecked
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}
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columns.push(new_column);
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}
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// Sections next; now we have to retrieve the cells from different rows and columns
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// We read sections from left to right, top to bottom
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let mut sections : Vec<[&'a Cell; 9]> = Vec::new();
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for r in 0..3 {
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for c in 0..3 {
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let mut new_section : [&'a Cell; 9] = [&placeholder_cell; 9];
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for internal_r in 0..3 {
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let global_r = 3*r + internal_r;
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for internal_c in 0..3 {
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let global_c = 3*c + internal_c;
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let index = 3*internal_c + internal_r;
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new_section[index] = rows.get(global_r).unwrap()[global_c];
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}
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}
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sections.push(new_section);
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}
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}
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return Grid {rows, columns, sections};
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}
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fn initial_empty_cell() -> Cell {
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return Cell(CellValue::UNKNOWN(vec![1, 2, 3, 4, 5, 6, 7, 8, 9]));
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}
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/**
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For now this is a stub with a pre-programmed grid; later I'll add functionality to read a CSV file
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*/
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fn retrieve_grid<'a>() -> Grid<'a> {
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let mut grid = empty_grid();
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grid.get_mut(0, 4).unwrap().0 = CellValue::FIXED(8);
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grid.get_mut(0, 5).unwrap().0 = CellValue::FIXED(5);
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grid.get_mut(0, 6).unwrap().0 = CellValue::FIXED(6);
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grid.get_mut(2, 3).unwrap().0 = CellValue::FIXED(9);
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grid.get_mut(2, 4).unwrap().0 = CellValue::FIXED(4);
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grid.get_mut(2, 5).unwrap().0 = CellValue::FIXED(3);
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grid.get_mut(2, 6).unwrap().0 = CellValue::FIXED(5);
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grid.get_mut(2, 7).unwrap().0 = CellValue::FIXED(7);
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grid.get_mut(3, 0).unwrap().0 = CellValue::FIXED(8);
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grid.get_mut(3, 2).unwrap().0 = CellValue::FIXED(2);
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grid.get_mut(3, 3).unwrap().0 = CellValue::FIXED(6);
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grid.get_mut(3, 4).unwrap().0 = CellValue::FIXED(7);
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grid.get_mut(3, 5).unwrap().0 = CellValue::FIXED(4);
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grid.get_mut(3, 6).unwrap().0 = CellValue::FIXED(9);
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grid.get_mut(4, 4).unwrap().0 = CellValue::FIXED(9);
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grid.get_mut(4, 8).unwrap().0 = CellValue::FIXED(5);
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grid.get_mut(5, 1).unwrap().0 = CellValue::FIXED(6);
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grid.get_mut(5, 6).unwrap().0 = CellValue::FIXED(2);
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grid.get_mut(6, 1).unwrap().0 = CellValue::FIXED(8);
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grid.get_mut(6, 8).unwrap().0 = CellValue::FIXED(2);
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grid.get_mut(7, 3).unwrap().0 = CellValue::FIXED(7);
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grid.get_mut(7, 5).unwrap().0 = CellValue::FIXED(6);
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grid.get_mut(7, 7).unwrap().0 = CellValue::FIXED(5);
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grid.get_mut(7, 8).unwrap().0 = CellValue::FIXED(4);
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grid.get_mut(8, 2).unwrap().0 = CellValue::FIXED(7);
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grid.get_mut(8, 3).unwrap().0 = CellValue::FIXED(4);
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return grid;
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}
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