Finish multi-threaded support for generating puzzles
This commit is contained in:
parent
044099379d
commit
7d4e474731
2 changed files with 88 additions and 61 deletions
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@ -4,9 +4,10 @@ use std::error::Error;
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use std::io::Write;
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use std::io::Write;
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use sudoku_solver::solver::{SolveController, SolveStatistics};
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use sudoku_solver::solver::{SolveController, SolveStatistics};
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use std::str::FromStr;
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use std::str::FromStr;
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use std::sync::{mpsc};
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use std::sync::{mpsc, Arc};
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use std::process::exit;
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use std::process::exit;
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use std::thread;
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use std::thread;
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use std::sync::atomic::{AtomicBool, Ordering};
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/*
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/*
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We have to be very careful here because Grid contains lots of Rcs and RefCells which could enable mutability
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We have to be very careful here because Grid contains lots of Rcs and RefCells which could enable mutability
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@ -125,64 +126,28 @@ fn main() {
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let solve_controller = difficulty.map_to_solve_controller();
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let solve_controller = difficulty.map_to_solve_controller();
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let (grid, solve_statistics, num_hints) =
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let (result, num_attempts) =
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if threads < 1 {
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if threads < 1 {
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eprintln!("--threads must be at least 1");
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eprintln!("--threads must be at least 1");
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exit(1);
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exit(1);
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} else if threads == 1 {
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} else if threads == 1 {
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let mut rng = SmallRng::from_entropy();
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let mut rng = SmallRng::from_entropy();
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let result = get_puzzle_matching_conditions(&mut rng, &difficulty, &solve_controller, max_attempts, max_hints);
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get_puzzle_matching_conditions(&mut rng, &difficulty, &solve_controller, max_attempts, max_hints, &AtomicBool::new(false))
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match result {
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} else {
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Some(x) => x,
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run_multi_threaded(max_attempts, max_hints, threads, debug, solve_controller, difficulty)
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None => {
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};
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eprintln!("Unable to find an appropriate puzzle in the required amount of attempts");
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exit(1);
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}
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}
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} else {
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let mut thread_rng = thread_rng();
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let (transmitter, receiver) = mpsc::channel();
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for _i in 0..threads {
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let (grid, solve_statistics, num_hints) = match result {
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let cloned_transmitter = mpsc::Sender::clone(&transmitter);
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Some(x) => x,
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let mut rng = SmallRng::from_rng(&mut thread_rng).unwrap();
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None => {
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println!("Unable to find a desired puzzle in {} tries.", num_attempts);
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thread::spawn(move || {
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return;
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if debug {
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println!("Thread spawned");
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}
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let result = get_puzzle_matching_conditions(&mut rng, &difficulty, &solve_controller, max_attempts, max_hints);
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match result {
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Some((grid, solve_statistics, num_hints)) => {
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cloned_transmitter.send((SafeGridWrapper(grid), solve_statistics, num_hints)).unwrap();
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},
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None => {}
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};
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if debug {
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println!("Thread terminated");
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}
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});
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}
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// TODO - fix bug where recv doesn't return if no Grid is found by any threads!
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match receiver.recv() {
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Ok((grid, solve_statistics, num_hints)) => (grid.0, solve_statistics, num_hints),
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Err(e) => {
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eprintln!("Unable to find an appropriate puzzle in the required amount of attempts");
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if debug {
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eprintln!("Error returned: {:?}", e);
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}
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exit(1);
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}
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}
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}
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};
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};
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println!("{}", grid);
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println!("{}", grid);
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println!("Puzzle has {} hints", num_hints);
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println!("Puzzle has {} hints and was found in {} attempts.", num_hints, num_attempts);
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if debug {
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if debug {
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println!("Solving this puzzle involves roughly:");
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println!("Solving this puzzle involves roughly:");
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@ -209,21 +174,83 @@ fn main() {
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}
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}
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fn get_puzzle_matching_conditions(rng: &mut SmallRng, difficulty: &Difficulty, solve_controller: &SolveController, max_attempts: i32, max_hints: i32) -> Option<(Grid, SolveStatistics, i32)>{
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fn run_multi_threaded(max_attempts: i32, max_hints: i32, threads: i32, debug: bool, solve_controller: SolveController, difficulty: Difficulty) -> (Option<(Grid, SolveStatistics, i32)>, i32){
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let mut thread_rng = thread_rng();
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let (transmitter, receiver) = mpsc::channel();
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let mut remaining_attempts = max_attempts;
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let should_stop = AtomicBool::new(false);
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let should_stop = Arc::new(should_stop);
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for i in 0..threads {
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let cloned_transmitter = mpsc::Sender::clone(&transmitter);
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let mut rng = SmallRng::from_rng(&mut thread_rng).unwrap();
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let thread_attempts = remaining_attempts / (threads - i);
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remaining_attempts -= thread_attempts;
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let should_stop = Arc::clone(&should_stop);
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thread::spawn(move || {
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if debug {
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println!("Thread {} spawned with {} max attempts", i, thread_attempts);
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}
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let should_stop = &*should_stop;
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let (result, num_attempts) = get_puzzle_matching_conditions(&mut rng, &difficulty, &solve_controller, thread_attempts, max_hints, should_stop);
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let mut result_was_some = false;
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let result = match result {
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None => {None}
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Some((grid, solve_statistics, num_hints)) => {
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result_was_some = true;
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Some((SafeGridWrapper(grid), solve_statistics, num_hints))
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}
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};
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cloned_transmitter.send((result, num_attempts)).unwrap();
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if debug {
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println!("Thread {}, terminated having run {} attempts; did send result: {}", i, num_attempts, result_was_some);
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}
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});
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}
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let mut threads_running = threads;
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let mut attempt_count = 0;
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let mut result_to_return = None;
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while threads_running > 0 {
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let signal = receiver.recv().unwrap(); // Not sure what errors can result here but they are unexpected and deserve a panic
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threads_running-=1;
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let (result, attempts) = signal;
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attempt_count += attempts;
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match result {
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Some((safe_grid, solve_statistics, num_hints)) => {
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result_to_return = Some((safe_grid.0, solve_statistics, num_hints));
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should_stop.store(true, Ordering::Relaxed);
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}
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None => {}
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};
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}
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return (result_to_return, attempt_count);
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}
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fn get_puzzle_matching_conditions(rng: &mut SmallRng, difficulty: &Difficulty, solve_controller: &SolveController, max_attempts: i32, max_hints: i32, should_stop: &AtomicBool) -> (Option<(Grid, SolveStatistics, i32)>, i32){
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let mut num_attempts = 0;
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let mut num_attempts = 0;
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loop {
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while num_attempts < max_attempts && !should_stop.load(Ordering::Relaxed){
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if num_attempts >= max_attempts {
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return None;
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}
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let (grid, num_hints, solve_statistics) = sudoku_solver::generator::generate_grid(rng, &solve_controller);
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let (grid, num_hints, solve_statistics) = sudoku_solver::generator::generate_grid(rng, &solve_controller);
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num_attempts += 1;
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num_attempts += 1;
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if difficulty.meets_minimum_requirements(&solve_statistics) && num_hints <= max_hints {
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if difficulty.meets_minimum_requirements(&solve_statistics) && num_hints <= max_hints {
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return Some((grid, solve_statistics, num_hints));
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return (Some((grid, solve_statistics, num_hints)), num_attempts);
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}
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}
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}
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}
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return (None, num_attempts);
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}
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}
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fn save_grid_csv(grid: &Grid, filename: &str) -> Result<(), Box<dyn Error>>{
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fn save_grid_csv(grid: &Grid, filename: &str) -> Result<(), Box<dyn Error>>{
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@ -251,8 +251,8 @@ mod tests {
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use crate::grid::*;
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use crate::grid::*;
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use crate::solver::{solve_grid_with_solve_controller, SolveController, Uniqueness, SolveStatus, SolveStatistics};
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use crate::solver::{solve_grid_with_solve_controller, SolveController, Uniqueness, SolveStatus, SolveStatistics};
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use crate::generator::generate_grid;
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use crate::generator::generate_grid;
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use rand_chacha::SmallRng;
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use rand::prelude::SmallRng;
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use rand_chacha::rand_core::SeedableRng;
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use rand::SeedableRng;
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#[test]
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#[test]
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fn test_unique_detection() {
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fn test_unique_detection() {
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