Fixed a bug, where the GameUI would be unresponsive after starting another activity.

This commit is contained in:
Christopher Beckmann 2016-01-31 16:58:47 +01:00
parent a20ce17240
commit b44e03fded
2 changed files with 1 additions and 5 deletions

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@ -1,6 +1,6 @@
## Privacy Friendly Sudoku
Privacy Friendly Sudoku is a game... // TODO
Privacy Friendly Sudoku is a logic based game.
It does not use any permission, as the app can provide its full functionality without the usage of permissions.
It also does neither include advertisement nor tracking mechanisms.

View file

@ -708,10 +708,6 @@ public class GameController implements IModelChangedListener, Parcelable {
out.writeParcelable(difficulty, 0);
out.writeParcelable(gameBoard, 0);
out.writeParcelable(undoRedoManager, 0);
// delete lists, in case we get the same object back from Parcel
removeAllListeners();
}
public static final Parcelable.Creator<GameController> CREATOR = new Parcelable.Creator<GameController>() {